[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[HoE] Cyborg/Junker Question



<<Hmmm, that raises another question we have come up occasionally. Wouldn't 
  the "Miniaturize" trick not be usable here? Just as making bullets or a car 
  smaller would tend to defeat the purpose of them, wouldn't making a 
  junker-type cyber arm smaller/miniaturized to a very great degree make it 
  unusable as well?

  Or is the point that you can miniaturize something that would require Frame 
  Size X+2 (don't have a Junker SB in front of me, but X = the size of an arm) 
  so that everything fits in Frame Size X?>>

Yes, that was what I was getting at.

<<  But if you can do that, why can't you do that with a bullet or car (i.e., 
  build a Car requiring 9 Frame size, but miniaturize it down to a 
  motorcycle-sized Size 7)>>

The main reason for not being able to mini the bullets is that their size
directly impacts the damage.  As for vehicles, I'd handle it by counting the
total slots that can possibly be shrunk, doing miniaturize from that total, then
counting in the unminiaturized number of slots for controls and passenger space.

-- 
From Whom It May Concern,
Richard Ranallo, The Man They Couldn't Hang

Your money talks, but my genius walks
Morticians wait with a shovel and a fork
As detectives trace my hands with chalk
Your money talks but my genius walks.
--They Might Be Giants, "You'll Miss Me"