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Re: [HoE] Survivor Settlement Ideas anyone?
In a message dated 7/28/99 3:27:02 AM Eastern Daylight Time, twilight@vbe.com
writes:
<< Does anyone have any interesting takes on survivor villages in The
Wasted West? I find that the places of civilization sort of define a
great deal about the "feel" of the game. I'm having a difficult time
deciding how to construct the look and feel of a specific village my
posse is meandering towards. What do you folks think?
-Guy
>>
Depending on what importance your town was, and how close it was to a city
that got bombed there are several different ways you canmake yer settlement.
1) the encampment wasn't close enough to a bomb site to get very effected
(everyone was effected however, just some worse than others. Nuclear war
will do that to a region)
and was left in relatively good shape (after the looting and pillaging) if
they are a bunch of normal people with no immediate threat to them, then they
probably would be a town who didn't change very much because they was no real
reason to. So think of an abandoned suburban (uhh) neighborhood. The walls
are slowly falling apart, the paint has changed it's color several times, but
it's basically Happyland in post-apocalyptic west. Now if it's a real
survivor settlement, these people are real survivors. There are large
lookout posts made by hand on every corner of town, there are walls made of
cars and other metal objects and every resident has a gun (or two, or three,
or fou.....). if yer looking for visuals, just look at some of the pictures
in the player's guide, and other sourcebooks to get a real feel for the
wasted west.
Crash
"monkeys are nutritious snacks"