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[HoE] Pyro Question (again)



Back on Monday I wrote:

>  I have a question regarding the Psyker power, Pyro.  The description
> in BB states that "it flares on each of the controller's  actions,
> causing 3d6 damage to its current target" and "if the Marshal is keeping
> track of target's wound areas...the damage is centered on one body area
> of the controller's choosing".  Does this mean the Psyker can, in
> effect, generate a "head-shot" simply by designating the head as said
> "body area" upon successfully using the power and thus doing an
> additional 2d6 of damage?  At a base TN of 5 with no sort of "called
> shot" modifier?!? If the Psyker rolled well for initiative and
> successfully used the power on the first of, say, 4 actions, this would
> mean 5d6 points of fire damage to the head of the target four separate
> times over the course of the round based on one pretty easy die roll for
> two lousy strain (not to mention the 1 in 6 chance of having clothing,
> etc. catch fire as well each time it flared)! Yowch!  Am I interpreting
> this correctly? Perhaps the damage bonuses for head and gizzards don't
> count in this case?  Or perhaps you roll body location as normal for the
> first action (with normal called shot modifiers) and then the controller
> could just move the flame to an area where it would do more damage on
> their next action? Are there rulings on this type of thing somewhere?  I
> need some feedback.
>
I really need some help on a call on this one folks before my posse
meets again.  Any one have ideas or is no one sure and do I need to
direct it to Steve or Shane? Thanks!

Matt "a man with burning questions" Steflik