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[HoE] I got it!!!
You know,
At first I thought Junkman Cometh's rules were why it felt... incomplete,
but then I realized..
Not ONLY does it not have an adventure in the back....
It is the ONLY deadlands sourcebook out yet that does NOT have any Zombies
in it!!! And Zombies are what Deadlands HoE does more than anyone else!
Rulebook: Yer Walkin dead and Veteran Walkin dead
Wated West: Yer Plague Zombies and Faminites
BrainBurners: Yer Red Zombies
Children O atom: Yer Rad Zombies
Road Warriors: Gas Eaters (essentially Petroleum Zombies)
Last Crusadters: Yer Anti-Templar's walkin dead
Junkman Cometh.... No Zombies!!!!
But don't forget the Website's Cancer Zombies.
Now I can forgive the Adventures for not having zombies (I mean you can't
have zombies everywhere, only most places), but I want more kinds of hungry
dead things walkin around.
And you know, some say this would be Zombie overkill, but I've decided,
Zombies are fun, and my upcoming HoE party is gonna have lotsa Zombie
trouble. And just to make thinsg complete, I'll have something which
injects wires into people, these wires kill them and replace their muscles,
and they are Junk zombies. They have a 2d6 electrical discharge, they are
rotting corpses with wires sticking out of them sputtering electricity.
I've always felt there isn't enough expendible undeads used in gaming,
most of my GM's feel the need to make undeads always nasty, and face it,
Zombies are fun.
Comments? Questions?