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Re: [HoE] Re: [HOPLER] Veteran Hucksters vs. HoE Hucksters
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>>Sorry, but it's still more dangerous for huckster in HOE than in the Weird
>>West. Non-veteran hucksters fall in between, they get a +4 to backlash, and
>>red jokers cause backlash at any skill level.
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>What about the increase-by-1 minimum hand size?
my understanding is this:
Junker-Hucksters: 1 hand ic, all bad Js, +4 backlash
Hucksters (normal or wasted west vet) all bad Js, +4 backlash
Hucksters (weird west vet) +4 backlash
>Sounds fairly good, with one exception (knew there had to be one, right?).
>Why is it dangerous for Veteran Hucksters? Because...manitous are more
>powerful, right? If the strength of a Hex (or the ease of its casting, or
>some combination of both) is dependent on a Hucksters ability to contact
>manitous and channel their power...
which is why they only get the +4...that is, when the manitou wins its worse
>..shouldn't this in some way benefit a Huckster who has had 200+ years to
>become experienced in their ways?
I would think not. just me.
>>John Hopler
>>Pinnacle
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>Steve Crow
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>"Worm Can Opener Extraordinare"
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>Da Baron
missing something since 1918