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[HoE] Junkman/Huckster



What They Said:
  But again, we seem to keep coming back to the point that TJC _does_ make 
  Huckstering a losing proposition. Which is exactly my point. If it's a 
  losing proposition, why includes rules, or a new (or modified from an old) 
  background for it? Nobody I know of would contend that Doomsayers, or 
  Sykers, or Templars, are a "losing proposition." 
--
For a solution to this problem, I refer you to the description of the Omega Man
edge.  There, it says that the edge has very few game effects, but a fairly high
cost.  The reason is that if it cost what it was actually worth in game terms,
then everyone would take it.  The Huckster AB costs more for less return as a
deterrent to having hucksters all over the place.  A player could still take the
AB if they really wanted...Hucksters aren't totally useless, just less powerful
than the other choices.
-- 
"For believers, no explanation is necessary.  For unbelievers, none shall
suffice."

Richard A. Ranallo,
Elk, Mason, Communist, President of the Gay and Lesbian Alliance for some
reason, and Stonecutter.