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[HoE] Sykers 'n Martial artists



I just started a new campaign and one of my players is playing a syker 
who's mr hand-to-hand combat.  The reason sykers can't also be cinematic 
martial artists is that, well, they already are.  The syker powers were 
essentially derived from martial artists and hucksters and expanded in a 
new direction.
	With a little body control, a dash of biokinetic offencive 
powers, and throw in a wee bit of telekinesis, you have your martial 
artists.  Some Chameleon for the 'I'm not Syker, I'm hedge' schpiel, and 
bammo.  This was one way for sykers to be used.


	As for the 'Xian' background. Why not?  The majority of the world 
is of judeo-xian background (Even the Muslims fall into this category, in 
an odd sort of way).  And I think they have done real justice to the four 
Horsemen rather than other RPG's who skitter around Judeo Xian stuff for 
fear of offending anyone.  Earth's demons manifested themselves as 
reflections from Earth's beliefs.  I'm positive once Lost Colony is out, 
the Banshee bad guys will be less Xian and more Anoukish.  
	Biblical stuff is wayyyyy underused and when it is it's treated 
with kid gloves.  Deadlands is refreshing in that it doesn't.