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[HoE] Sykers 'n Martial artists
I just started a new campaign and one of my players is playing a syker
who's mr hand-to-hand combat. The reason sykers can't also be cinematic
martial artists is that, well, they already are. The syker powers were
essentially derived from martial artists and hucksters and expanded in a
new direction.
With a little body control, a dash of biokinetic offencive
powers, and throw in a wee bit of telekinesis, you have your martial
artists. Some Chameleon for the 'I'm not Syker, I'm hedge' schpiel, and
bammo. This was one way for sykers to be used.
As for the 'Xian' background. Why not? The majority of the world
is of judeo-xian background (Even the Muslims fall into this category, in
an odd sort of way). And I think they have done real justice to the four
Horsemen rather than other RPG's who skitter around Judeo Xian stuff for
fear of offending anyone. Earth's demons manifested themselves as
reflections from Earth's beliefs. I'm positive once Lost Colony is out,
the Banshee bad guys will be less Xian and more Anoukish.
Biblical stuff is wayyyyy underused and when it is it's treated
with kid gloves. Deadlands is refreshing in that it doesn't.