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[HoE] Templar Relics and a few quick questions
The original Templars were started when a band
of french nobleman joined together to fight in The Levant. Over time they
gained a great deal of wealth, which they would often use to lend monarchs that
needed quick cash. Their willingness to help backfired when Philip the
Fair had all the Templars arrested and used torture to make them confess to
heretical acts which he used to convince Pope Clement, whom Philip had helped to
gain the position, to dissolve the order. After this was done Philip
raided the templar treasury only to find it empty. Legend had it that 33
templars had escaped with all the treasure, which was rumored to hold the Holy
Grail, Ark of the Covenant, and the Shroud of Turin among other religious
things, to Scotland. Now that the order has started up again its about
those relics started to pull their weight again. While I'm going to leave
the big ones up to the boys at Pinnacle heres a minor relic that could have been
in the stash (more to come in future posts).
The Tablets of
Aramethia(spelling?)
Written at about the same time as Revelations these tablets go
on at some length about the Reckoners and some of their more dangerous
servitors. Unfortunately Aramethaic(?) is not one of the more commonly
spoken languages, in fact its about as dead as Stone. Fortunately if a
Templar with a Faith rating of 7 or higher attempts to read it the cuneiform
writing the symbols to seem to form coherant sentences.
Benefit: After a templar with the aforementioned stat
requirement reads all of the tablets (7 in all), a feat that requires a entire
day and then 8 hours in meditation has his faith fortified and recieves a
greater reward in one of her rewards, it still has to be level 5. This
tablet can also provide the posse with the weakness of a particular servitor
that they will be facing soon.
Please respond with what you think and also...
Does a Doomsayer with Rad Baby also increase the damage the
power does indirectly such as with Glow Stick?
When you roll for the bonus d4's for Dont get im riled do you
add them together like damage or just add the highest like a trait
roll?
When rolling locations for massive damage and you roll up head
or gizzards do you just re-roll or just forget the
wound?