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Re: [HoE] Need....Junkers....:)
In a message dated 2/28/99 3:15:24 PM Eastern Standard Time,
ChrisPetro@aol.com writes:
> In a message dated 2/24/99 2:36:06 PM Pacific Standard Time, AAmann300@aol.
> com
> writes:
>
> << My two favorite character types in The Weird West were hucksters and mad
> scientists. With HoE, these two were combined (sort of...at least), as
> junkers. My character is a junker, that's why I specifically asked about
> that. He has some pretty cool items, like a baseball sized "cattleprod"
> that
> does energy damage, and one really cool thing he just made...a mechanical
> crow, and using trait, has 5d20 overawe (it can squawk...very loudly... :)
)
> .
> >>
>
>
> Did you mean that your character has a trait at 5d20. If so, sorry, can't
> happen. Character traits go to xd12+x. never to a d20.
>
No, the crow had 5d20. Under the trait power in the sourcebook, it allows you
to give things d20s. I have also added more stuff to it, and eventually hope
to give it an AI that lets it fly to a group of enemies and squawk at them,
like an area effect overawe (I think that is possible...correct me if I'm
wrong about area effect overawe). It may also have some type of sensor, which
would allow it to tell me what happened, so it could fly large distances to
"scout." Anyway, most of it is not complete yet, and probably won't be for a
while.
-Alex