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Re: [HoE] First posting - Junker rules - anyone?



>I'm hoping someone out there might have some hints for Junker rules
>and ways to make the system for creating gizmos a little easier. Its a
>bit clunky I think, although not as hard as some on the Deadlands
>serve have commented. 

Welcome aboard.

Junker rules - ahhhh... there was a chap not too long ago who came up with
a nearly complete Junker sourcebook, and he put it out on the web somewhere.

It was just in it's first draft, but the core ideas were genuine "Good stuff!"

Anyone out there remember who/where it was?


-------------------
Allan Seyberth
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