[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HoE] Weird West Veteran Problem
In a message dated 12/16/98 7:31:21 AM Eastern Standard Time,
horaceblack@yahoo.com writes:
> One of my players is creating a mad scientist with the veteran of
> the weird west edge. Which is fine, except he was wanting to have
> some free gizmos with the logic, that over the last two hundred years,
> he could have invented many items. I said that he had a good point,
> but I wanted him to buy any gizmos with the belongings edge, except
> for his free gizmo.
> He was not happy with this decision, but agreed to buy any gizmos as
> belongings.
> What are your thought on this issue and have any of you had similar
> problems, thanks.
Sounds like a darned fine idea. VotWW = more points. If he spends those
points on more gizmos (using the Belongings edge), then it only makes sense.
I'd have a hard time imagining it any other way. I assume the player just
wanted you to give him a bunch of gizmos, simply because his character
background says he's been around a while? Lemme guess, one of the gizmos he
wants is Mjolnir or the Eye of Vecna...
Be firm, and tell him no belongings means no extra gizmos.