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Re: [HoE] Wasted West Archetypes:The Kid.



In a message dated 11/28/98 1:24:32 PM Eastern Standard Time,
deadlander@juno.com writes:

> P.S.  Why do these games insist on having the child/ewok/cute-little-pooka
character template?  Does anyone out there seriously play these archtypes for
more than an adventure or two (or for laughs at a con)?  I'm just wondering.
  

Actually, I do in several games.  My most prominant is a child assassin in a
Vampire game (Assamite antitribu), he became a vampire during the war for
Israel independence.  He's very skilled at killing, but the room he lives in a
cross of army surplus and toy store.  He sleeps in a bunk bed that has armor
plating on it, uses a paintball gun as one of his weapons, and gets harrassed
due to his seeming age, even though he is older than other vampires.
     He's caught between two worlds, and so far is surviving.  But things are
getting worse.  It's a challenge.

     Don't forget, if you play HoE for any length of time (doing time jumps or
just lots of sessions), those kids are going to become adults, ones that grew
up in the Wasted West.  They are the true inheritors of that broken world, and
it will be the only world they know.  Having to take on adult responsibility,
without authority or any real guidance, is a hard thing.  Do you really want
to listen to the people that gave you the kind of world that you live in now? 
     And it's a challenge to role-play.  
      

Brian Ward