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[HoE] Fallout
>Kinda like Necropolis in the Fallout CRPG (or Gecko in Fallout2). The
>parallels between these two games and HOE still amaze me.
>Templar Simon
You mean how Fallout had mutant lovin' atom bomb worshippin' cultists in
purple robes, and HOE has the same thing? Or the fact that all the games
are filled with wierd cultural references, or the solar powered laser
pistol that that can cut through steel (Ok, the Solar Scorcher isn't in
HOE, but it should be.)
I'm just PO'd that the patch they're releasing on Monday isn't compatible
with old saved games, meaning I'll have to start over again for the fifth
time. But at least they're adding the item they left out of the crashed
vertibird, though they didn't say what it was.(I'm hoping it's the verti
plans, so I can get a duplicate.)
Note, the game is REALLY fun when you play with a luck of 7, Outdoorsman of
86, and the Explorer PERK.
Lane "First time in a while" Pearson