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Re: [HoE] Chips for Strain Idea
> We got to talking today about spending chips to regain some Strain.
> You can use the chips to regain everything so why not for Strain?
>
> White chip = 1 Strain
> Red chip = 2 Strain
> Blue chip = 3 Strain
Do you seriously think this is necessary? The various powers that require
strain don't seem to be too strain exhaustive; I wouldn't think running out
of strain would be a problem, particularly considering the ease with which
it is regained.
B.D. "Blastin'" Flory