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Re: [HoE] Chips for Strain Idea



>      We got to talking today about spending chips to regain some Strain. 
> You can use the chips to regain everything so why not for Strain?
> 
> White chip = 1 Strain
> Red chip    = 2 Strain
> Blue chip   = 3 Strain

Do you seriously think this is necessary?  The various powers that require
strain don't seem to be too strain exhaustive; I wouldn't think running out
of strain would be a problem, particularly considering the ease with which
it is regained.

B.D. "Blastin'" Flory