From: "Nick Zachariasen" <zacharin@pluto.dsu.edu>
Reply-To: deadlands@gamerz.net
To: <deadlands@gamerz.net>
Subject: Re: [DL] Learning new hexes
Date: Sun, 6 Mar 2005 18:17:45 -0600
I have books that cover both the new and old rules for Hucksters, so I'm
trying to get some clarification. I understand how the Hexslingin'
aptitude
is used, but how does a Huxster gain new hexes? The old way was canned
because it was so expensive, but I can't find a good explanation of the
new
way.
Basically, it works like a Blessed with a new Miracle. You pay the 5 Bounty
(and study, of course) to get the new Hex. You then cast the Hex at the
level of your Hexslingin' Aptitude instead of it having its own individual
level. For instance, you no longer have Phantom Fingers 3, Soul Blast 5,
Shadow Walk 1, etc. You just have your Hexslingin' level and all your Hexes
work at that level.
Nick Zachariasen