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Re: [DL] Classic Character Generator updated!
hey! uhh... how do I get to it?
dave
On Wed, 30 Jun 2004 19:56:09 -0500 "Thomas Clegg" <TN_Clegg@lycos.com>
writes:
> Well, it took me a little bit longer to get around to it than I
> expected,
> but I just uploaded the latest and greatest version so far! :)
>
> This version, in addition to allowing you to choose what sources you
> want
> your material to come from, also allows you to save the options
> you've
> selected with regards to Marshal's Mode, Mysterious Pasts, VotWW, No
> Injuns,
> Harrowed, etc. :)
>
> I believe all of the major bugs are taken care of, and hopefully I
> didn't
> add in any new bu.... err unknown features. :)
>
> Please let me know your thoughts, problems, successes, etc!
>
> The files can be found at
> http://games.groups.yahoo.com/group/dlcgp/files/Install%20files/
> under the
> latest version directory. The VB6Runtime files that may be needed
> (if you
> haven't already installed them) are in the VB6 Runtime Folder. (It
> might be
> worth it to grab the runtime anyway even if you have before, as this
> is the
> latest version of the runtime files I could find.)
>
> The next update I'm going to attempt, will be to add a couple of
> different
> output formats so the data can be used as PDF form data, or simple
> XML that
> could be read into another sheet.
>
> Tom
> Programmer
> DLCGP
>
>
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>
>
>
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