VH is even more proof that the critics are
total doofuses… LOL It ROCKS! Plus, definitely could see
RPG elements and ideas throughout it…… but….. a couple of the
best lines are from the ‘monk’ traveling with VH…… :) Go see!
From: owner- Hi all! The critics don't like VH, what a shocker (movie critics are
one of the lowest forms of life on earth, IMHO), but don't let yourself be
dissuaded. Go in with the right attitude that it's a big action summer movie
and a GREAT setup for an RPG and you'll enjoy it. My and my family sure
did! Quick note to those who are wondering: No, we didn't create Rippers because of Van Helsing (but we
did hurry it up a bit because of it). The process started at Origins 2002 when
I saw the Old Glory/West Wind Vampire Wars line. I talked to them at the time
but we couldn't figure out a good way to make things work between our
companies. Long story short, they came back and had some ideas quite a while
later, we hashed them out, and we wound up using our game idea with their
minis. The "high concept" of doing a Gothic horror game was simply
that. The details (like Ripping)--which is where it really shines, came from
the Sharks, my playtest group, and the brilliant minds of folks like Chris and
Mary Dolunt, and Clint Black. All the rest had important contributions as
well, but I'm not going to name anyone else for fear of forgetting anyone. ;) So go see the movie with your RPG glasses firmly in place
and I think you'll dig it. Then at least flip through Rippers at your FLGS next
Friday to see what we've done with the same high-concept. See ya! Shane |