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Re: [DL] Dodging multiple attacks- Classic
I've always used the dodge roll for all missile
attacks for that round. For several reasons 1) Rounds
are a very short measurements of time 2) The player
has to lose his highest card to vamoose, which could
strip a player of all his cards quickly if it was done
per attack and 3) It seems easier for everyone to just
make that one dodge roll.
Now I do allow the players to make a different dodge
roll for other attacks if they want (after again
spending their highest card and taking the new result
as their dodge roll).
Horace Black
--- deadlands <deadlands@netzero.net> wrote:
> Howdy all! I've just started a new Deadlands
> campaign after a few years downtime and while I
> still have most of the rules memorized after all
> this time, there was one that I couldn't quite
> remember. If you dodge during a round, does it go
> towards all further attacks that round or is a new
> dodge roll required for each attack? Since
> Vamoosin' requires some sort of movement like
> ducking for cover or dropping to the ground, I'd
> assume new dodge rolls would be required for each
> new attack during a round that got around or through
> whatever cover you might have after the first dodge.
>
> The real problem I had happened in last night's
> game: One of the posse members had two gatlin
> pistols he was firing at a black hat. I had the
> black hat dodge. Now since two rolls are required
> (one for each gun), does the black hat's dodge roll
> count for both? I ruled that it did since both
> pistols were fired during the same action rather
> than seperate actions.
> Now I know that I read something somewhere that
> covered dodging multiple attacks in a round, I just
> can't remember where. Maybe I read it in HoE or the
> previous edition of Deadlands.... Help?
>
> Mike
>
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