You know, in some ways, this is a good thing
– you don’t have to tie together all the different materials across
all the different books, reason out inconsistencies, etc. In a lot of
ways, it’s a bad thing – while I don’t play D&D anymore,
I’ve got a pretty extensive library of material from 1st through
3rd edition, and it’s nice to sit down with a stack of
books, and troll for ideas through all of ‘em. Bill Hein From: owner-deadlands@gamerz.net
[mailto:owner-deadlands@gamerz.net] On Behalf
Of PEGShane@aol.com Hey Horace, I understand your opinion on LC. The truth is I never should
have printed it at all from a financial point of view. The steam had long run
out by then and I took a bath, even with recycled art from the card game. I knew I would too. Same thing on the Companion. So why did I do it? Because I said I would, and Nick
Zacharaisan (and a lot of folks like him, but Nick is always the one I think
of) has been following the story since the beginning and deserved to have it
wrapped up as best as I could afford to do. I'd love for it to have been the full line it was originally
envisioned to be, complete with a cool horror-based minis game and everything,
but that just wasn't the market reality (nor PEG"s reality) at the time.
And it won't be now that the market is SOOOO different. (Quick lesson: A strong line with dozens of sourcebooks (ala
Deadlands) used to be the standard. Now it's "What's new?" You can
blame the D20 glut or collectible games, but no matter the cause, that's the
way it is. (We call this being a "frontlist" industry instead of
being a "backlist" industry.) So evolve or die. The new model I have
for SW is dead on for today's market, and I don't think it will ever revert.
That's just my opinion, of course, but it's shared by folks like Chris at
FFG--hence about 5 books for Midnight and DragonStar rather than 50, and the
Horizons line that does quickies like Grimm and Redline.) Take care all! Shane |