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Re: [DL] Fate of Deadlands



Unfortunately, gaming companies tend to make their money off selling different books for a system. Just having one book makes things fine and dandy for simplicity, but it's hell on the company's profits.

As far as Deadlands staying alive, I myself am in a 2nd edition starwars RPG, so a system can always stay alive on its own merits...besides, last week i found a copy of "pirates and privateers"! bwahahah!

If I follow correctly, there will not be source books (plural), just one book. A major part of the design philosophy of Savage Worlds is that you won’t need multiple sourcebooks to run your game, just the main rulebook and one or two setting books.

Clint Black

"You smell that? Do you smell that? ...Ghost Rock, son. Nothing else in the world smells like that. I love the smell of ghost rock in the morning. You know, one time we had a hill bombed, for twelve hours. When it was all over I walked up. We didn't find one of 'em, not one stinkin' Yank body. The smell, you know that sulphurous smell, the whole hill. Smelled like... victory. Someday this war's gonna end..."