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RE: [DL] Deadlands Darwin Awards
This is along the same lines. I had an Agency operative kill a fellow party
member to control SUSPECTED ordinance.
>From: "Adam Gritt" <agritt@wi.rr.com>
>Reply-To: deadlands@gamerz.net
>To: <deadlands@gamerz.net>
>Subject: RE: [DL] Deadlands Darwin Awards
>Date: Fri, 2 May 2003 13:37:10 -0500
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>
>My story may not be Darwin but it does deserve an Honorable Mention.
>
>A Doomsayer in my HOE party had wanted to use Nuke for a long time.
>Finally while fighting a huge Desert Gator (immune to Radiation) He got
>his chance, unfortunately the creature was up close and personal
>fighting the party but he let it go anyway's. Needless to say no damage
>was done to the Gator but the rest of the party was willing to feed the
>doomsayer to it on principle alone. The only thing that stopped them
>was the cyborg's AI and hinderances.
>Plus after that failed he started to run away from the fight which just
>pissed off the other players even more.
>
>
> >------------------------------
> >Date: Thu, 01 May 2003 12:32:16 -0500
> >From: spiritmast@globaldialog.com
> >Subject: [DL] Deadlands Darwin Awards, was: Harrowed Death Wound Chart
> >
> >
> > > There are tons of interesting ways to die in the weird west, check
>out
> > > http://www.darwinawards.com for some interesting ways to meet the
>maker.
> >
> >
> >Hmmm. . . someone should put up a Deadlands Darwin Awards page. There
> >have been a lot of good stupid PC death stories posted to the list.
> >
> >My favorite from my group: The character who snuck away from the rest
> >of the posse (because he knew they wouldn't like what he was planning
>on
> >doing) and single handedly tried to take out an armed air carriage by
> >throwing dynamite up at it, without having either the throwin' skill or
> >the demolitions skill.
> >------------------------------
>
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