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Re: [DL] wish list






--- Frank <frank.wisnes@student.uib.no> wrote:

At 19:11 22.04.2003 -0400, you wrote:
> >
> > >a book dedicated to the hunting grounds, maps manitous etc. a more
> > indepth
> > >overview of the stuff in ghost dancers.
> >
>
>
>
>possible spoilers
>
>
>
>
>
>I'd like to see a sourcebook for the middlemen between the big bad four
>and the commen everyday critters. Information on how to build fearmongers
>like grimme, demon lords like knicknavin, and beings of power like the
>cackler that survived the spirit world lock up.
>
>I'd also like to see something somewhere about the pre-lock up cultures
>that were activilly useing magic, so I could get a idea about what sort
>of artifact are suddenlly glowing and driveing professors to start snake
>cults, and what sort of creatures are suddenlly wakeing up after a long
>nap. Was thier a atlantic in the deadlands mythos, what mythologies were
>based on "real" powers, could some one play a blessed worshipping apollo
>or thor?


Which reminds me.. a sourcebook on cults and cultists would be interesting. 
New dark magic spells, some ideas on how someone goes about starting a 
cult, how they protect their own, sources of income, contacts, existing 
cults and how they function and so on.

In short...
'Follow the Leader', a Wierd West Cultist Sourcebook, Marshals only ;)


- Frank - 

ooohhh.... I really like that one..... complete with examples of cults to throw in the game and their wicked leaders, abominations they can summon, new examples of trappin's... great idea.

Dave

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