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Re: [DL] d20 spells, metamagic feats, and magic item creation



Relics can also be created by terrible mistakes. One of my posse tried to
shoot a shotgun out of the hands of a little girl (she was quite insane, the
only survivor of a burnt down orphanage), but rolled '1' on both his attack
rolls. We ruled that he'd hit the little girl instead, and of course blew
her away. Disgusted, the PC threw his revolver on the ground in front of
him, where (he didn't bother to check) the little girl's blood was pooling
(!). When he picked it up later, it had become a relic that inflicted better
critical hits. However, its taint was that it could only be used for
killing. Any sort of trick shot (disarmin', creasin', pinnin') aimed at a
person would always hit the person instead.

Even after he found out what the revolver was about, he still kept it, so
that it wouldn't fall in the wrong hands.

-P-A

----- Original Message -----
From: Kevin L Stoner <stone1kl@cmich.edu>
To: <deadlands@gamerz.net>
Sent: Wednesday, March 26, 2003 8:25 AM
Subject: Re: [DL] d20 spells, metamagic feats, and magic item creation


>
> I was wondering
>
> For those people who play deadlands d20, how do you handle
> metamagic feats?
>
> I was thinking of simply bumping up the casting factor of the
> spell
> used, but they do seem overpowered and don't quite fit the
> feeling.
>
>
> Also item creation feats really don't fit the environment,
> but I have a
> player who is whining about not having these available.
>
> Any opinons?
>
>
>
> Well as far as metamagic goes... that is just the way they
> are designed. They are not overpowered if you consider having
> a 7th or 8th level black magician who also has a few when
> they face him. It balances a little too much to the side of
> the GM in that case and the player who has an enhanced soul
> blast will not be able to compare to an enhanced fireball.
> And as far as the item creation goes.. there really are
> no "MAgic" items in Deadlands, everything is a relic and
> relics hold pieces of a hero. Express to them that the only
> way to create a relic is by being the guy who gets into a
> firefight to save the town with only 5 hp left against 7
> veteran walkin dead. If he survives that (and maybe some
> other heroic feats) then by god he should have attracted
> something to those guns.
>
> Thats my take,
> Marshal Kevin Stoner
>
>
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>