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Re: [DL] Bodyguard
--- Dom Gallegos <stylenz@hotmail.com> wrote: > Question y'all,
> Here's the situation, a few players of mine wear light dusters. They
> also
> have the Bodyguard hex. So when taking damage how is that figured?
> PC takes damage. After a successful reliability roll on their
> dusters, the
> damage die type is reduced, then the wounds are blocked by the
> bodyguard
> hex. If any damage gets through the hex, they take, or chip.
I would say that Bodyguard deals with wounds, and armour is taken into
account before wounds are generated. So I think the first way is
correct - you reduce the damage die due to the armour and then
calculate wounds and remove any wounds blocked by Bodyguard.
Cheers
Roy
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