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Re: [DL] What is next for the weird west? CTHULHU!




--- Brett Dixon <balance@tubas.net> wrote:
> Actually, I'm reaching the point where I have most
> of the core books for deadlands, minus a few 
> adventure. I'm now looking at more history 
> related books, as well as those detailing myths of
> the actual western US and the various native 
> American tribes I can mine for ideas...

When I was GMing Deadlands I started borowing heavily
from Call of Cthulhu modules that have been published
over the last 30 years. They're an endless source of
grief and agony for players, and there's practically
an endless supply of them, AND they're easy to adapt
to Deadlands.
I would also highly recommend the Ars Magica module
Black Death. It translated pretty easily into
Deadlands, except that it really only works well if
your posse has a lot of high Academia: Occult scores.
-doc

=====
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