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Re: [DL] Night Train d20 (Spoilers and Tinhorn Questions)



> > Howdy,
> >
> > There's stuff below that just ain't for players.
> >
> >
> >
> >
> >
> > Spoiler space.
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >

> Personally, I would let normal weapons tick off hp
> just fine, but they can't put the bad guy down. The
> problem you run into is a zombie with enough hit
> points where a shot to the head won't bring him down.
>
> However, if you let normal attacks (body shots for a
> zombie) tick off hp but not bring him down, you have
> two results:
>
> 1) You scare the bejeezes out of your players when
> their characters fill the bad guy full of lead but
> don't bring him down.
>
> 2) You have the dramatic scene when they finally plug
> him in the head and he drops.
>
> Of course, if they aim for the head right away, you're
> in trouble. ;) I would just have them do double damage
> or something to a "weak spot."

Mind you, this isn't a Walking Dead. It's an honest-to-Legba Zombie, whihc
means it has to be either completely dismembered, burned, or its mouth
filled with salt. They don't go down easy!

Nick Zachariasen
Editor Emeritus
Trojan Times