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RE: [DL] Starting a Game
My
group have adjusted well to DL, after playing a LOT of Call of Cthulhu, which is
a much simpler system.
One
guy still complains about 'too many dice', but whenever I often to simplify
things by giving his character a wasting disease to reduce all his traits to 1
die, he decides its not so bad after all :)
My
biggest problem is that I always forget to use any chips for the NPCs and
monsters.
Which
reminds me - Posse members get chips, bad guys get chips. What about friendly
NPCs? Is there a standard approach to this? I tend to use one from my pot but
always draw another one afterwards
I just started my first deadlands game with my group
and after a little rocky start getting used to the rules thing ran
soomthly. I will say that most of my group has several years of ysing
various systems and for most it wasn't hard to figure it out. The only
real downside is getting the damn accents that the players were using out of
my head. I told them to consider this first game session as a test drive
for the system and the characters. They will be able to go back and
tweak or remake there characters.
on a side note to everyone else the
first adventure we are doing is Night Train. We left it last night with
the Martial Artist throwing a burnig vampire leg into the coal tender box of
the train. Into weeks when we play again he's hoping Monkey Goes to the
Mountain and to blue chips will save his but when the ghost rock
goes.
Oh and did I mention that the train is still in Varney Flats and
all the vamps are raiding the town.