[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [DL] Freeing the Slaves
>
> Er - in real life the Souith lost the war.=20
>
> -----Original Message-----
> From: Mr. Christopher McGlothlin, M.Ed. [mailto:sosentinel@adelphia.net]
> Sent: Thursday, 1 August 2002 10:46 a.m.
> To: deadlands@gamerz.net
> Subject: RE: [DL] Freeing the Slaves=20
>
>
> At 06:34 PM 7/31/2002, Mr. Mark Chiddicks wrote:
> >Absolutely - I have no problem with suspension of disbelief when the =
> laws=20
> >of physics or biology are messed with, but I expect human psychology to =
>
> >follow certain rules!
> >
> >i.e. I expect the Southern politicians to continue to behave like =
> Southern=20
> >politicians. If I wrote an adventure which depicted Bill Hickock =
> leading a=20
> >flower arranging class, people would laugh - if I depicted him as a=20
> >werewolf, people would approve - there's some stuff you can do in =
> fantasy=20
> >that works and some stuff you can't.
>
> As far as manumission goes, Southern politicians in Deadlands=20
> behave EXACTLY like they did in real life...I simply moved their =
> real-life=20
> actions back in time 5 months.
> The South offered freedom to its slaves in Deadlands the same =
> way=20
> it happened in real life, only a bit sooner. If five months strains=20
> credibilty, then all I can say is I respectfully disagree.
>
> Deo Vindice,
> Mr. Christopher L. McGlothlin, M.Ed.
>
> Educator & Freelance RPG Writer
> Member, Academy of Adventure Gaming Arts & Design
> Moderator of the New Gamers Order Listserver
>
> "Look upon me! I'll show you the life of the mind!"
> --Charlie Meadows (John Goodman), _Barton Fink_
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>