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RE: [DL] Wolverine (not OT)
What about the Hex Men?!
--- Mark Chiddicks <Mark.Chiddicks@descisys.com> wrote:
> You are opening a whole can o' worms here - the Weird West Superhero
> campaign - can it be far away?
>
> - Superdude
> - The Thang
> - Captain Confederate (like Captain America, but in the Klan)
> - Varmintman
>
> etc :)
>
>
>
> On the whole cross-genre topic, I am seriously considering an
> appearance by Yosemite Sam in my game.
>
>
> -----Original Message-----
> From: Patrick Downs [mailto:knick_nevin@yahoo.com]
> Sent: Thursday, 1 August 2002 9:13 a.m.
> To: deadlands@gamerz.net
> Subject: [DL] Wolverine (not OT)
>
>
> Speaking of superheroes, but not DC ones... I wrote up
> Wolverine as a character for Deadlands once. I pulled
> cards, and got a good draw, but during character
> creation, in order to make him accurate, I went about
> 20 points over. I made him for the game I play in, but
> my marshal doesn't allow starting characters to be
> Harrowed. Anyway, here he is:
>
> LOGAN
> Cognition 4d12; Scrutinize 3, Search 1, Trackin 3
> Knowledge 2d6; Language: English 2 - French 2
> Mien 3d10; Leadership 2, Overawe 4
> Smarts 2d10; Ridicule 3, Streetwise 3
> Spirit 2d6; Guts 5
> Deftness 3d8; Sleight o Hand 1
> Nimbleness 2d8; Climbin 3, Dodge 3, Fightin: Brawlin
> 4, Fightin: Claws 4, Fightin: Martial Arts: Monkey 4,
> Sneak 4
> Quickness 4d10; Quick Draw: Claws 2
> Strength 4d8
> Vigor 3d12
>
> Pace 8
> Wind 18
> Size 6
>
> Edges: Belongins - Ghost Steel Skeleton/Claws 5,
> Harrowed 0, Martial Arts Training 3, Renown "Wolverine
> o' the West" 2
> Hindrances: Heroic -3, Mean as a Rattler -2,
> Vengeful -3
>
> Martial Arts Maneuvers: Flying Kick, Get Up, Head
> Butt, Lock, Throwin People
>
> Harrowed Powers: Cat Eyes 3, Dog Ears 3, Stitchin 4,
> Unholy Reflexes 3
>
> Ghost Steel Skeleton:
> Any maiming wound does not sever the limb, but it must
> still heal as if it had been severed with the
> appropriate penalties. Maiming head wound does not
> cause death unless the damage is explosive. Skeleton
> actually acts as Armor 5 metal if exposed. Claws must
> be extracted/retracted with 1 action. Claws cause
> STR+2d8 damage and provide +3 defensive bonus. Martial
> Arts manuevers cannot be performed while claws are
> extracted.
>
> Lifting his background from the X-Men comics, Logan
> was a radical experiment funded by Hellstromme by a
> group of Canadian researchers. Logan didn't survive
> the process of fusing ghost stell with his skeleton,
> and so his body was put inot a morgue facility where a
> few days later it disappeared. Since his appearance
> has been reported in the Western Territories,
> Hellstromme has taken an interest in finding Logan...
>
>
> =====
> "No matter what you say,
> somebody somewhere will take it the wrong way."
> - Dave Barry
>
> "A nod's as good as a wink to a blind bat."
> - Eric Idle
>
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=====
Be Seeing You,
Bryce
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