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RE: [DL] Cover rules & malfunctions



There's always Phoenix Command.



At 04:03 PM 7/26/2002 +1200, you wrote:
 >well, I am talking about targeting.  I just don't like the cover rules, I
 >guess I don't see that shooting at the bit you can see is a called shot
 >while shooting at something smaller than a man is a lesser Size penalty. The
 >chance to hit should be based on the size of the target, whether the target
 >is an entire dwarf or the visible half of a bandito.
 >
 >Unless of course you are just blasting away - certainly Fanned revolvers,
 >shotguns & dynamite should use the current rules. In my game a PC was
 >shooting at a guy through a window and the rules said he fired 3 shots into
 >the wall underneath the sill. We both agreed this was very silly, since he
 >was shooting at the window. I definitely see this as just shooting at a
 >smaller target, hence a size penalty is appropriate.
 >
 >On a related subject, Civil War era longarms were historically, habitually
 >fired too high - many misses went over the target's head because the
 >soldiers didn't aim low enough. I think the system should allow for this -
 >rifles & carbines getting a +3 or so to location with 21+ being a shot over
 >the target's head - this penalty is reduced by 1 for each level of aptitude
 >in Shootin' Rifles.
 >
 >-----Original Message-----
 >From: Nick Zachariasen [mailto:zacharin@pluto.dsu.edu]
 >Sent: Friday, 26 July 2002 3:44 p.m.
 >To: deadlands@gamerz.net
 >Subject: Re: [DL] Cover rules & malfunctions
 >
 >
 >> mmm - in that acse the size penalties are not big enough.
 >>
 >> Aim for his upper body: -2 for called shot,
 >> He hasn't GOT a lower body (Ken Branagh in Wild Wild West): -1 for size
 >penalty
 >>
 >> Yet the target is the same size in each case.
 >
 >Don't think of Size so much as an indicator of mass so much as density and
 >overall resistance to damage. Yes, a guy with no legs is, obviously, not as
 >large as a guy without, but they're the same physical size in the other
 >areas. You could say the guy effectively has two Sizes: he's (for the sake
 >of argument) Size 4 for targeting purposes, but still Size 6 for damage
 >purposes. The rules mostly make sense, you just have to think about them a
 >bit.
 >
 >Nick Zachariasen
 >Editor Emeritus
 >Trojan Times
 >
 >
 >
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 >
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 >       unsubscribe deadlands@gamerz.net
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-------------------
Allan Seyberth
darious@darious.com

And God said: E = +mv} - Ze}/r ...and there *WAS* light!