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Re: [DL] Wound Penalties
--- darious@nmia.com wrote:
> > see, both of them have to come up 1s now, and reflect the greater
> skill.
> > otherwise, you'd want all your skills to be odd numbers....
>
> Counter-point.
>
> Right now you want all of the skills to be even numbers, for basically
> the same
> reason (inverted).
I've always thought players should be aware of this so that when they're
in an "I absolutely *cannot* go bust on this roll" situation and rolling
an odd number of dice, they can toss in that white chip /before/ rolling.
But my players never do that. . . .
Jason
=====
Dvorak rules!
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Diplomacy: http://www.diplom.org/
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