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Re: [DL] Expectoratin' skill ;-)
>------------------------------
>Hi,
Hello.
> I woke up this morning with the strange and somewhat silly concept of
>the Expectoratin' skill for the Weird West. Essentially, the user is
>skilled at spittin' tobacco juice, or like substance (say cherry pits) with
>precision. I see two potential uses.
Cool!
> The first would be using precision spitting in combat situations to
>say, spit tobacco juice in the eye of the guy you are grappling with in
>order to blind or distract him.
Or to get that barking dog off your case, Ala "The Outlaw Josey Wales".
> The second would make it something of a "test of wills" skill in vein
>of overawe: e.g. "He spat into the spittoon with a clang. The sound
>reverberated in the sudden stillness of the saloon, as the un-named man
>returned his gaze to the Mariposa Kid's now trembling hands."
I'd still make them pull the Overawe roll, try to look menacing while doing
it and all, but it sounds darn cool!
If my group were into the Tobacco thing, they'd love this! (All of the
characters made are Non-Smokers, every time. Now, they're heavy drinkers,
mind, but don't touch the tobacco!).
> Botching a roll, means the character has dribbled spittle down his
>shirt. ;-)
Should have bought a tin cup to spit in.
> Any thoughts?
A darn fine idea! But I'm with Mr. Darious, and say that "Throwin': Spit"
would work just fine.
> Daniel
>"Thus conscience doth make cowards of us all."
> Hamlet, Act III, scene i.
>------------------------------
Ray.
Nuclear Winter - http://www.gamersrest.com/gr/deadlands/
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