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RE: [DL] Test of Wills - Fate Chips
> -----Original Message-----
> From: owner-deadlands@gamerz.net
> [mailto:owner-deadlands@gamerz.net] On Behalf Of Nick Zachariasen
> Sent: Saturday, June 22, 2002 3:53 AM
> To: deadlands@gamerz.net
> Subject: Re: [DL] Test of Wills - Fate Chips
>
>
> > Well, my players doubted that because it's so easy. They asked me:
> > "What stops me from overawing any single person I see until
> I have 10
> > blue
> chips?!"
> > My answer being "Mostly the fact that we all want to have
> fun and you
> > sure don't want to be the jerk who ruins the story by terrorising
> > innocent townsfolk" seemed to work good enough - but
> they're to used
> > to the "no
> good
> > thing comes without a price"-thing, so they doubt everything and
> everybody.
>
> Well, I think this has come up before, and I think the
> consensus was something along the lines of it has to be
> "genuine". You can't get Fate Chips by just Overawing a
> little old lady because you're down a few Chips and you
> anticipate a battle. Essentially, you need an opponent, not a
> target. At least, this is how I remember it.
>
This is how I play it too. You have to be in danger of bodily harm for
fate to look kindly on the guy with the big brass, um, ego! to stare
down an opponent rather than going directly to violence. Overawing the
shop keeper while you are buying camping supplies won't earn you a chip,
just an NPC who looks on you with awe. And ridiculing the waitress
while you have lunch won't earn you a chip, just convince the waitress
that you're a jerk.
If your posse insists on over doing it, then just start rolling a
handfull of dice, grab half of 'em and re-roll, grab two more and roll
those, and then declare "I got 37." Everytime, 37. Then take a chip.
Maybe the posse will get tired of you getting chips!
OK, maybe that's a bit much, but I haven't had my breakfast yet, I'm
cranky without my breakfast ;-)
Jeff Y.