Definately wacky house rules. This particular adventure was designed to be a Huckster madhouse (there were two playing in the game including the Tempest). It was a direct response to a disgruntled Huckster complaining that the hexes are pathetic and that the Huckster can never have any real impact compared to a Colt .45. I hope I proved him wrong (too bad he's now a pile of ash...oops).
Mary
Lisa Kenison <lisa.kenison@asu.edu> wrote:
sounds like wacky house rules to me
i am not sure that counts as the most damage though
if i put 3 decks together and then let them use 7 cards to make a hand i bet
my posse could blast stone
hehehe
lisa "not causing problems" kenison
-----Original Message-----
From: Nick Zachariasen [mailto:zacharin@pluto.dsu.edu]
Sent: Tuesday, June 11, 2002 2:06 PM
To: deadlands@gamerz.net
Subject: Re: [DL] Damage
And how exactly did they manage to draw 3 Jokers when there are only 2 in a
deck?
Nick Zachariasen
Editor Emeritus
Trojan Times
To unsubscribe, send a message to esquire@gamerz.net with
unsubscribe deadlands@gamerz.net
as the BODY of the message. The SUBJECT is ignored.
To unsubscribe, send a message to esquire@gamerz.net with
unsubscribe deadlands@gamerz.net
as the BODY of the message. The SUBJECT is ignored.