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Bullet relics -- was RE: [DL] Healing magic
Sorry for responding to my own post -- let me adjust the subject a bit
to kinda make it look like a new thread. ;-)
After re-reading the parts of this thread about bullets that become
relics, my poor excuse for a brain almost remembers something about some
other lead that gained a power and a taint...
Spoiler space, just to be sure...
Weren't the lead balls that Booth shot Lincoln with imbued with some
sort of relic-ness? Anyone have the memory or books to comment?
Jeff Y.
> -----Original Message-----
> From: owner-deadlands@gamerz.net
> [mailto:owner-deadlands@gamerz.net] On Behalf Of Jeff Yates
> Sent: Wednesday, May 29, 2002 3:31 PM
> To: deadlands@gamerz.net
> Subject: RE: [DL] Healing magic
>
>
> > -----Original Message-----
> > From: owner-deadlands@gamerz.net
> > [mailto:owner-deadlands@gamerz.net] On Behalf Of Wangenstein
> > Sent: Wednesday, May 29, 2002 3:12 PM
> > To: deadlands@gamerz.net
> > Subject: RE: [DL] Healing magic
> >
> >
> > > Ya know tho, for my games I think I'd still have the magic
> > remove the
> > > bullet/arrow/knife. It's just simpler/quicker that way,
> and we can
> > > move on to the other meaty bits of gaming.
> > >
> > > Jeff Y.
> >
> > That is an excellent question, and a good point about it
> > being simpler/quicker for the magic to just take care of it.
> > However, it could be an interesting idea for a later
> > adventure. Maybe something where the character can sense when
> > the person who shot him is in the vicinity (the bullet
> > 'aches'), or knows when the "bullet with his name on it" is near...
> >
> > Derek D. Bass
>
> Sounds like a good idea for a PC-created relic, with a mean
> Manitou twist. The chunk of lead that almost did a character
> in, removed and discarded, becomes a "marked bullet." It's
> got a hankerin' for that PC's blood now, and will cause an
> extra die of damage should it ever hit that character again.
> The original wound the bullet caused aches and throbs
> painfully whenever the "marked bullet" is within 100yds of
> the PC. To have gotten a "taste" for the PC, the bullet must
> have caused 4 wounds to the head or guts of the PC, and done
> it all by itself (not by causing the 4th wound, but by
> causing all four). And the PC must have some Reknown and
> some Grit, or they just aren't gonna be 'powerful' enough to
> create a relic like this. The trick is that someone that
> really wants the PC dead must know enough to recover the
> bullet, and reshape it and use it to reload a round of ammo.
>
> I suppose a kind Marshal could let PC's try to gather bullets
> removed from enemies that they didn't quite kill as well. ;-)
>
> Still a vague idea, but I'm sure the truly EVIL marshals on
> the list can buff up this idea...
>
> Jeff Y.
>
>
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