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Re: [DL] Gun bunny revisited



 --- Jeff Shoffner <shoffner@esper.com> wrote: > So what you're saying
is my gun bunny with a 3d10 in gunsmithing
> would
> essentially be able to do any of the "extras" in the Law Dogs section
> (set
> trigger, cylinder stop, etc.) provided he has a place to purchase the
> parts,
> but as to custom making a gun, he'd have to have a BIG machine shop
> to do
> so....  Hmmm, so provided he found this workshop, would you say he
> could
> make a roll kind of like a MS in order to make a viable gun?  Not
> talking
> gizmos here, just creating say, a Sharps Big .50 variant with a
> magazine &
> bolt action.  Hmmm, wonder how you'd determine the TN for this..... 
> Say a
> base 5 for minor changes (ie: set trigger) & all the way up to, say
> TN of 13
> for totally new from the drawing board custom gun?

Remember as well that a lot of the crucial mechanisms for pistols and
rifles will be covered by a patent.  Sure he can be in breech of the
patent - which probably doesn't matter on a single gun - however as the
number he makes increases the likelihood of discovery increases.

Roy

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