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Re: [DL] Mad Scientists are so weak!



  Here is something I sat down and cooked up, a new
Edge for the Mad Scientist.

Mad Insight				1-5
  Some of the practitioners of the new sciences have
discovered that like some of the artist and
philosophers of old they can tap into their inner
muse, giving them deeper insight into the workings of
the universe.  This is of course done by merely
clearing ones head of extraneous thoughts and then
ideas just seem to come of there own accord.  Or so
the Mad Scientist might think, instead the scientist
offers the manitous a Fate Chip to help them in
designing an item.

Fate Chip	Effect
White		More Pondering: The Mad Scientist can draw an
extra card during the gizmo’s design phase.  This can
be done with a level of 1 or higher into Mad Insight.

Red		Rethink the Design: Discard up to 3 cards and
redraw them during the gizmo’s design phase.  This can
be done with a level of 3 or higher into Mad Insight

Blue		A New Insight: Make one of the cards wild during
the gizmo’s design phase.  This can be done with a
level of 5 or higher into Mad Insight

Legend		A Better Way: The Mad Scientist poker is
upgraded to the next best hand during the gizmo’s
design phase.  This can be done with any level into
Mad Insight

                              Horace Black



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