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AW: [DL] Gettting a player dead





> -----Ursprüngliche Nachricht-----
> Von: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net]Im
> Auftrag von Ben Rasmussen
> Gesendet: Freitag, 19. April 2002 19:11
> An: deadlands@gamerz.net
> Betreff: [DL] Gettting a player dead
>
>
> With all this talk of how easy it is to kill PC's maybe someone can give me
> a few ideas. I've got this blessed monster hunter that I just can't find a
> good way to challenge or spook.
>
> His 5d12 faith, protection, refuge of faith, smite, wrath, spiritual
> backhand, and consecrate armement blessed powers make him live up to that
> monster hunter label. But I need to knock gods chosen one down a notch or
> two.
>
> Over three sessions, I've been watching him like a hawk and he has yet to
> step outside the tenents of his faith (Catholic). I'm waiting for the slip
> up, but I doubt it's coming any time soon.
>
> So far, I'm planning on using a few normal mortal folks for antagonists,
> seeing as he wouldn't have as large of an advantage over them since he can't
> just kill them.
>
> Also working on trying to engineer a situation or two where he leads to the
> death of others, maybe eliminate that blessed edge for a little bit. Nothing
> like a crisis of faith and all that. But he's very observent, and I can't
> come up with a good trap yet...
>
> And well, there's always TNT, the devils own equalizer. But while it'll
> probably only take one encounter like this, I don't want to over use it.
>
> Any good suggestions for supernatural beasties I could menance him with? Any
> nasty tricks for handling blessed?
> Anything I'm over looking and could use to really screw him? Help a Marshall
> out here!

One Word: Stone.

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