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Re: [DL] Deadlands Classic as fantasy



----- Original Message -----
From: "Steve" <forvalaka@cableone.net>
To: <deadlands@gamerz.net>
Sent: Wednesday, March 27, 2002 1:31 PM
Subject: [DL] Deadlands Classic as fantasy


>
> >   One aspect of Deadlands I have toyed with was running a Black
> > Company-style campaign (a fantasy series by Glen Cook). In the novels a
> > band of mercenaries (the Black Company) follow commissions about their
> > world, in the service of various powers through the novels. A passtime of
> > the 'Company is a cardgame called Tonk, which was what I would base the
> > cards in Deadlands off of, rather than poker.
>       There is a plan for a D20 version of the game (very tentatively), as
> a person from one D20 publishers told me a couple months ago regarding an
> illustration job, but with the proliferation of D20 games, I would rather
> stick to my homebrew for Deadlands (although I will still do the art for
> the game and check it out if it ever does come about). Has anyone else
> played Deadlands as a fantasy game? I am sure this has been brought up
> before, and I hope I am not abusing the Dumb Questions rule too much.
>
> Regards,
> Steve

I tried it long ago, and it didn't work.
With the classic system, it doesn't work. However, should I ever try to run my Fantastic West campaign
again, I'll do so in either GURPS or d20 (With a strong preference for GURPS).
That way I can have my elves, dwarves, hobbits, gnomes, goblins, orcs, ogres, and minotaurs..

The problem is that there isn't any way to really differentiate between the races that aren't either too
much or not enough when using the Deadlands system.

---
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