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Re: [DL] alternate start up
we did it once, using 2.5 times (cog+know+smarts) (which puts the breakeven
point at 4). Characters definitly had more levels of skills because
everyone had a lot of 2s and 3s.
As a player, I liked it a lot
>From: "Jeff Shoffner" <shoffner@usit.net>
>Reply-To: deadlands@gamerz.net
>To: <deadlands@gamerz.net>
>Subject: [DL] alternate start up
>Date: Fri, 11 Jan 2002 15:34:30 -0500
>
>Hey, Allen, tell us how it works; I'm interested in knowing if it is
>successful or not.
>
>(that being starting up stats with bounty points rather than a 1:1 skill
>points.)
>
>Jeff S
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
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>as the BODY of the message. The SUBJECT is ignored.
>
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