[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] Pumpkinhead (spoilers)



One last thing you might want to do is to create a Black Magic spell to
go along with it that describes the ritual used to summon Pumpkinhead.

Fantaphage wrote:
> 
> Thanks guys for your input. It has really helped.
> 
> I was torn about leaving him in the Appalachians. I was stuck on Pumpkinhead
> and the witch going hand in hand, but having him readily available anywhere
> in Deadlands does really work out better. I really like the idea of having
> him haunt everything east of the Mississippi too. As for the shared injury,
> I've been wrestling with that idea as well. Originally, it was if the
> "host", the person who wanted it conjured (thus ending up "soul-bound" to
> Pumpkinhead) was injured, then Pumkinhead would also take the wound
> penalties (not the actual wounds) along with the person but not vice-versa.
> So if Pumkinhead was run through with a cavalry saber, Harley wouldn't feel
> it, but if Harley himself were to get skewered, then Pumpkinhead would also
> end up squirming. I suppose this could make Pumpkinhead either very powerful
> or very vulnerable, depending on if the posse figures this weakness out, and
> if the "host" is nearby and vulnerable to attack. (I can just see my posse
> charging the person who is linked with Pumkinhead, and blasting and hacking
> him to tiny pieces, instantly killing the abomination!) On the other hand, I
> think Pumpkinhead would make short work of them before they even realize he
> has a weakness. (In the movie, it was Harley that realized he was linked to
> the demon, and having a change of heart and wanting to stop it, he tried to
> take his own life, but what if that host in Deadlands didn't feel any
> regrets and just sat safe while Pumpkinhead punished those he was called
> upon to punish?) The link was cool in the movie, but I'm not sure how well
> this weakness translates over. I have been unable to come up with any
> alternate weaknesses that fit the character.
> 
> John
> 
> To unsubscribe, send a message to esquire@gamerz.net with
>         unsubscribe deadlands
> as the BODY of the message.  The SUBJECT is ignored.