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Re: [DL] Re: [DLd20] Mad Science Skill
I don't have my D20 book handy, but if I remember
right, the Mad Science skill is used for mad science
creations that go beyond the laws of "normal" science.
Hope this helps,
Fred J.
One of those DL D20 writers
--- Kevin L Stoner <stone1kl@cmich.edu> wrote:
>
>
> ----- Original Message -----
> From: "Grand Master Nilus of the Dark Angel Chapter"
>
> <grandmasternilus@hotmail.com>
> Date: Monday, November 26, 2001 3:46 pm
> Subject: Re: [DL] Re: [DLd20] Mad Science Skill
>
> > >No, it is Deadlands d20.
> > >
> > >I don't personally have Deadlands d20, but I
> guess there's an
> > error in it.
> > >In deadlands (original rules, 2nd edition), the
> blue print is
> > made
> > >basically
> > >with the mad science skill. Other science skills
> help (improve
> > chances of
> > >success), but are secondary.
> > >
>
>
> No you dont have to draw cards and I am sure that
> somewhere out there
> is a person involved in this books inception who
> could answer this
> question. I am curious also since I have decided to
> run d20 exclusively
> in the interest of science. Anyhow if anyone could
> answer this than it
> may go under errata on the main page because it is
> very confusing and
> now my mad scientist is asking. For the time being I
> told him to roll
> Mad science and add the appropriate skill modifier
> to it(IE biology,
> demolitions etc.).
>
> ~Stoner
>
>
> To unsubscribe, send a message to esquire@gamerz.net
> with
> unsubscribe deadlands
> as the BODY of the message. The SUBJECT is ignored.
>
=====
Fred Jandt
Freelance writer/editor/designer
(570)251-8526
fajandt@yahoo.com
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