One small question/note though. I had the Witch use
Sendin', which uses the same rules in the Marshal's
Guide as it did in Fire and Brimstone (same wordage
and all). Only problem, the rules for Night Terrors
have changed. Would a failed resist against sendin
cause the victim to suffer the old Night Terrors or
the new?
I use the old one, which IIRC is the harshest. My players would never choose that hindrance, even the new version. They prefer 'easy' ones like Curious or Yearnin'. So, when I can hit them with Night Terrors, I go for the worst.
bertrand