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Re: [DL] Another Plea for Help
> > It has been quite a while since our last Deadlands session, but we
are
> > about to get the participation back up enough to play again.
because
> > of this, I thought I would pose a question about a problem we had on
> > our last session.
> >
> > SPOILER SPACE (Just in case.)
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> > Ok, the last time we played, I don't think we had the combat quite
> > right. We were playing the Ghostbusters adventures, and at the
ambush
> > with Uriah Whatley and his hired guns, the posse mercilessly
> > slaughtered them. I mean, even the guy who stormed out in the
middle
> > of his street, drew his gun, and then watched as it fell apart lived
> > through that fight. The posse kept getting good shots that just
winded
> > the h--- out of the bad guys, while the bad guys couldn't hit the
broad
> > side of a barn. My question is did I do something wrong, or is it
> > supposed to be as easy as cake? If I was doing it righ, and they
were
>
> I believe the fightwas supposed to be relatively easy, giving them a
chance
> to get the clue from Uriah. What follows on the train is supposed to
be the
> slaughterhouse (slaughtercar?)!
>
> Nick Zachariasen
> Editor Emeritus
> Trojan Times
Sadly, they nearly killed Uriah. The slaughtercar was amusing though.
WWhen I rolled for fear, I had to ask the other guy who knew the rules
if fear was supposed to be open ended. When he said yes, the roll for
the initial guts check, just a few bodies, the "fearless" reporter had
a massive coronary. The posse was forced to run into the other train
and cry out, "Is there a doctor in the car?" He was saved only at the
very last round before he would have died. And thus ended the session
for the night. (of course, that was nowhere near as amussing as the
previous sessions. I might have to recollect and type 'em up
sometime.) That is the point we will be picking back up at.
Anywho, maybe that was supposed to be easy then. It just had me a bit
worried.
Ogy Joe
"How can you expect to succeed if you don't risk failure?"