[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] Corruption [completely OT]



--- Matthew Hanson <deviantsevant@msn.com> wrote:
> AKA Uber-Munchkin! =]  
>   

Depends really on how the Marshall wants to handle it.
Here�s my �first cup of coffee in the morning� take on
the matter. Munchkins can be slapped down when the
amusing turns to unbalancing. It�s no real surprise
that White Wolf Werewolf/Vampires are known as
Abominations.







<Spoiler Potential>









Lycanthropy: IMO this doesn�t play well with Harrowed.
When you do the big death thing, the curse drops off
and stays off. A Harrowed�s body is no longer a
dynamic organism. The co-pilot now in the Harrowed�s
brain is working hard at keeping the body in stasis,
it�ll not look fondly at a sudden desire to change
into a wolf-man. This mindset comes from playing White
Wolf�s �Wraith� for a few years where their Risen show
a close similarity to the idea of a Harrowed. So, I
wouldn�t set the player continue on as a Were. Once
they�re Harrowed that�s it.

Mad Scientist: This ability depends on having other
little nefarious critters come along and whisper sweet
everythings in the character�s ear. Since the guy is
Harrowed, there is already a little nefarious critter
inside his head and this one has called dibs on the
character. Being that the other creatures aren�t
famous for playing nicely with each other I wouldn�t
allow any others to come too close without at least
some resistance rolls. Tell the character that he
can�t seem to come up with any ideas presently as
there�s this loud annoying voice in his head shouting
�I can�t hear you�..dum de dum de dum. I�m not
listening.� Give the player a concept that consists
entirely of the lyrics to �Baby one time.�

Huckster: Sort of like dealing with the Mad Scientist
angle. The little critter inside the character�s head
is going to try and keep all other little critters
away from its property. Sometimes it�ll work, most
often it won�t. Just think, if what you�ve contacted
managed to kick its way past your inhabiting demon so
easily, what makes you think you�re more than a match
for it?

In summary: IMO when you become Harrowed a lot of
things become more difficult. Your body is dead, it
just has a dedicated caretaker. You�re possessed by a
nefarious entity, one that�ll try and keep other
nefarious entities away. It�s a territory thing. A
turf war if you will. If a Marshall wishes to, they
can reduce the power level of their characters
accordingly with their circumstances.

Cheers,
Mr. B


__________________________________________________
Do You Yahoo!?
Get personalized email addresses from Yahoo! Mail
http://personal.mail.yahoo.com/