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Re: [DL] Re: deadlands D20
> At 11:28 PM 6/12/2001 -0700, you wrote:
> >>My only reason for picking up Deadlands D20 is to convert Weird Wars
>to
> >>the Deadlands system.
> >
> >Well yeah, but as a friend pointed out to me, there's a way, at least in
> >HOE, that allows you to get away with running anything you damned well
> >please,making the d20 book very valueble by cutting the down time in
rule
> >translations and whatnot....Ever hear of "The Wizards's Tower"? Thanks
to
> >the conversion book, I can quickly snag or borrow those really nasty
> >"Quick-better-hand-me-another-character-sheet" Dungeon Crawls, like the
Tomb
> >of Horrors and then terrorise my posse with em!
> >
> >Either that or just seeing El Ravager and Knuckles try their darndest to
> >knock off with their crossbows and Hackmaster +12s good ol Stone....now
that
> >might be some pretty good amusement.
>
Just for my own self gratification. I am currently playing an 11th level
gunslinger 4th level ghostwalker in my friend's D&D campaign.
For those intrested I use two six-shooters, 1d10 damage X3 crit, 17-20
threat range. and one rifle 1d12 damange x3 crit, 15-20 threat range,
With my improved crit feat and keen edges cast on my rifle I crit on 3's.
Right now i'm working on the death blow feat so I can coup de grace as a
standard action.
Ron Conner
Sadistic marshal.