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Re: [DL] combat system



for some reason the cards and the rerolling of aces just caused a single
battle to drag on for an hour

May all your journeys end in Jello (or gelatin of some sort)

visit my website at pages.scifi.com/awalkinthedeadlands/index.html
----- Original Message -----
From: "Allan Seyberth" <darious@darious.com>
To: <deadlands@gamerz.net>
Sent: Friday, May 18, 2001 10:38 PM
Subject: Re: [DL] combat system


> Where's the point of failure for you guys?
>
> At 10:28 PM 5/18/2001 -0400, you wrote:
>  >I just did a run of Deadlands with a new posse.  They loved everything
>  >(setting, characters, most mechanics) except for the combat system,
which is
>  >IMNSHO kinda clunky.  Does anybody have some way to speed combat up a
bit
>  >other than the "hits" system used for extras?
>  >
>  >May all your journeys end in Jello (or gelatin of some sort)
>  >
>  >visit my website at pages.scifi.com/awalkinthedeadlands/index.html
>  >
>  >
>  >To unsubscribe, send a message to esquire@gamerz.net with
>  >       unsubscribe deadlands
>  >as the BODY of the message.  The SUBJECT is ignored.
>
> -------------------
> Allan Seyberth
> darious@darious.com
> Deadlands fan site - http://www.darious.com/
>
> Nobody goes there anymore; it's too crowded.
>                  -Yogi Berra
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands
> as the BODY of the message.  The SUBJECT is ignored.
>