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Re: [DL] combat system
for some reason the cards and the rerolling of aces just caused a single
battle to drag on for an hour
May all your journeys end in Jello (or gelatin of some sort)
visit my website at pages.scifi.com/awalkinthedeadlands/index.html
----- Original Message -----
From: "Allan Seyberth" <darious@darious.com>
To: <deadlands@gamerz.net>
Sent: Friday, May 18, 2001 10:38 PM
Subject: Re: [DL] combat system
> Where's the point of failure for you guys?
>
> At 10:28 PM 5/18/2001 -0400, you wrote:
> >I just did a run of Deadlands with a new posse. They loved everything
> >(setting, characters, most mechanics) except for the combat system,
which is
> >IMNSHO kinda clunky. Does anybody have some way to speed combat up a
bit
> >other than the "hits" system used for extras?
> >
> >May all your journeys end in Jello (or gelatin of some sort)
> >
> >visit my website at pages.scifi.com/awalkinthedeadlands/index.html
> >
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe deadlands
> >as the BODY of the message. The SUBJECT is ignored.
>
> -------------------
> Allan Seyberth
> darious@darious.com
> Deadlands fan site - http://www.darious.com/
>
> Nobody goes there anymore; it's too crowded.
> -Yogi Berra
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands
> as the BODY of the message. The SUBJECT is ignored.
>