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Re: [DL] RE: "personal development plan"
Okay folks - lets start using spoiler warnings please.
At 09:16 PM 2/22/2001 -0500, you wrote:
>My initial plan was that the god was
>in fact Grimme and the blood magic (signing the contract) allows them =
>to contract him - however it wasn't Grimme's voice the character heard =
>as Grimme has better things to do with his time (had thought about =
>making the voice - the Angel of Death).
>
>It may be predictable, but I like the angle of Grimme or merely a manitous
>that is jealous of Grimme. One of my favorite theories for Deadlands is
>"Truth or Consequences." The player was a schmuck to behave that way, I
>think you were kind-he could have just ended up as dinner.
>
>The earlier suggestion of a servitor HOE style is excellent. I would start
>to tempt him. He suddenly has many opportunites for evil behavior. Based on
>his behavior, you can move along. Then, it would stop, you hold off for a
>session or so. Then hit him with a whammy. This could be timed with what
>happens on the road to hell. If the whammy goes right, you could give him a
>hokie chance at pennance. If he chose the dark side, then his character
>becomes damned and some type of vessel for whatever you decide is talking to
>him.
>
>Hope this is interesting to you.
>MC
>
>
>
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-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/
A closed mouth gathers no foot.