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Re: [DL] Bigger dice or more of them?
ok. we worked this out a while back. basicly, the die type is the raw
measurement of ability, while the coordination is your controll of said
ability.
as to your actual question, the lower the dice, the more likely you are to
get aces, same with rolling more dice. but you need more aces to beat any
given target.
somewhere someone worked out all the odds for deadlands, i believe. might
be on darious's site (can be reaced off the peginc.com links list), but i'm
not posative. hope i helped.
----- Original Message -----
From: "Andrew Ross" <arosslaw@earthlink.net>
To: <deadlands@gamerz.net>
Sent: Wednesday, February 14, 2001 6:55 AM
Subject: [DL] Bigger dice or more of them?
> Howdy.
>
> I'm gearing up to run an 1890's Cthulhu game using the Deadlands rules.
> I love the CoC setting and adventures, but can't stand the system, so
> every now and then I try converting it over to yet another game system
> and giving it a whirl. So far I've tried GURPS, Unisystem, Over the Edge
> and Castle Falkenstein. While all worked to one degree or another, none
> of them really grabbed me, so now its Deadlands turn.
>
> I've got the Adios A-Migo dime novel which gives some nice conversion
> notes in the back, but the statistic conversions are giving me some
> pause. The dime novel gives a chart to match deadlands die types with
> the CoC numbers, with a coordination of 1. BUT, it also says that you
> can drop the die type by one and raise the coordination by +2, so an 18
> can be 1d12, 3d10, or 5d8.
>
> My problem, never having run Deadlands before, is I can't really tell
> which is better. Obviously more dice means a better chance at an ace,
> but a higher die type gives a larger range of numbers. My knee-jerk
> response is to reduce everything 1 level and give it 3 dice, but that's
> going to make everything look an awful lot alike.
>
> So, I'm hoping those of you more familiar with the system, or those
> who've done some conversion work yourselves, can help me out here. Is
> lots of smaller dice better, or fewer big dice? The number of dice only
> matter for trait checks, so for skills it would seem that bigger dice
> would be better. What's the ratio of trait-to-skill checks, generally
> speaking?
>
> Thanks.
>
> Andrew Ross (arosslaw@earthlink.net)
>
>
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