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Re: [DL] are martial artists underpowered?



At 06:17 PM 2/8/2001, you wrote:
>Hey Deadlanders,
>
>I have a question for you - are martial artists underpowered, compared to 
>hucksters, sykers, doomsayers etc etc? From what I gather, any character 
>with 'powers' in the deadlands universe has a single skill which they use 
>to perform all their cool powers. They then get a number of powers equal 
>to their skill and can buy more later. Therefore a syker has blastin', a 
>doomsayer has his faith and so on.
>
>I've just looked through the martial arts supplement that came with 'the 
>great maze' and it seems that martial artists have to 'buy' _each_ power 
>from the get-go, which seems unfair? Wouldn't it be more consistent if, 
>once the arcane background is purchased, the character can buy a 'chi' 
>skill (like the faith skill) which would be spirit based. They then get a 
>number of powers equal to their chi (so normally that would be 5) and can 
>buy more later (cost depending on whether they have a sifu, etc etc).
>
>or am I missing something here? has this already been addressed?
>
>neko
They were updated-and upgraded- in Hexarcana.

TBS